The Crimson Alliance

Smuggler's Gambit

Smuggler's Gambit: When the Skills End and the Luck Begins

Smuggler's Gambit

Smuggling isn’t a job.
It’s a gamble.
And Adrian Flynn has never met a gamble he didn’t like.

Before he ever crossed paths with the Crimson Alliance, Adrian’s biggest concerns involved questionable cargo, bad coffee, and trying not to get shot before breakfast.

So when his old friend Kevan Drailis walks back into his life with a job worth twenty times the usual rate, Adrian does what any sensible pilot would do:
He says yes far too quickly.

Now paired with Kevan (a freckled lock-picker with too many tools) and Rafe Juno (a lionlike loner with no tolerance for Adrian’s humor), the trio must infiltrate a guarded station, lift two sealed crates without being noticed, and deliver them to a buyer whose reputation is as dangerous as his planet.

What follows is a fast run filled with close calls, sharp turns, questionable decisions, and the kind of teamwork only smugglers understand.

Because in the shadows between star systems, skill is important…
But luck?
Luck decides who gets to come home.

A fun, fast-paced standalone adventure exploring the early days of one of the galaxy’s most unlikely future heroes – perfect for both new readers and longtime fans of the Crimson Alliance Universe.

 

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